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Uprising of the Bobs - Coding1

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Devlog

  • Added checkpoints and killzones
    May 14, 2025 by Sabine Silver
    Added checkpoints and kill zones. Checkpoint code, as well as initial load in, saves player location. Kill zone code sets location back to last saved and activated You Died screen sequence. GitHub rep... Continue reading
  • Main Menu & aesthetic additions
    May 08, 2025 by Sabine Silver
    There is now a working main menu, a game name icon in the bottom right corner, and a few aesthetic changes such as glowing limbs on the player model. GitHub repository: https://github.com/SabineSilver... Continue reading
  • Moving Platform
    April 10, 2025 by Sabine Silver
    Added a moving platform that can be called from one position to another. Functionally an elevator... Continue reading
  • Added Enemies
    March 06, 2025 by Sabine Silver
    Created enemies, spawn points, and a spawn point manager. Enemies have a 80% chance of spawning at each spawn point. Run into them to kill them! Once all enemies are dead a new wave will spawn. GitHub... Continue reading
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